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April 14, 2009
2.1 MB
1600×1200
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Comments: 5
Favourites: 23 [who?]
Views: 1,080 (0 today)
Downloads: 116 (0 today)

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Creative Commons License
Some rights reserved. This work is licensed under a
Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
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:iconleonardclagett:
Remake of previous. Modeled and rendered with MR in 3DS. 1600x1200 for download. Updated 4.23.09
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:icontrixinc:
~TrIXInc Jun 7, 2009  Professional Digital Artist
holyyyyyyyyyyyyyyyyyyyyyy....wow.

--
Art is anything you can get away with in this pale, blue dot.
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:iconleonardclagett:
Thanks so much :)

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:icondoroty86:
~Doroty86 May 12, 2009  Professional Photographer
Amazing job!
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:iconleonardclagett:
Thanks so much :D

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Member of these fine clubs:
#CubesArt #typoholics #The3DArtistClub #artsweetart
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:iconrogervd:
So...this is really a great work.
I look the whole time to it and find always new things...exellent ;-) .
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:iconleonardclagett:
Thanks so much :D

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Member of these fine clubs:
#CubesArt #typoholics #The3DArtistClub #artsweetart
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:icontonydamiani:
Mood: Wow! ~tonydamiani Apr 16, 2009  Student General Artist
interesting work

i like it

it make me think a lot

--
- Damiani
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:iconleonardclagett:
Thanks :D

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Member of these fine clubs:
#CubesArt #typoholics #The3DArtistClub #artsweetart
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:iconjessenator:
it looks great!

I have a suggestion, and this may be totally irrelevant :) - this is something I'm working on as well- the occlusion, particularly on the building on the far right, doesn't correspond with the main light source direction- this is MR's problem, not yours :)

with your version of Max, do you have the mia_material shader? (mental images architectural material) if so this has a more realistic inclusion of AO built into the shader.

anyways- great work as always!
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:iconjessenator:
Oi, just disregard that!! mia_material is a maya only thing I guess...

great work!
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